Hello, everyone. If you’ve been struggling through Lords Mobile’s Vergeway stages and made it to Vergeway Chapter 8, you’re undoubtedly feeling the heat. This chapter is filled with challenging stages that will put your strategy and card upgrades to the test. But don’t worry, I have your back! I’ll walk you through each stage, giving you the greatest tactics to help you overcome them all.
Table of Contents
Understanding Vergeway Chapter 8
Vergeway is an important part of Lords Mobile, providing a combination of tower defense and real-time strategy. Chapter 8 ramps things up a bit with more difficult attackers and complex objectives. But with the perfect card combinations and strategies, victory is only a few clicks away.
Before diving into Chapter 8, make sure you’ve mastered the earlier chapters. If you need a refresher, check out the guides for Chapter 1, Chapter 2, Chapter 3, Chapter 4, Chapter 5, Chapter 6, and Chapter 7.
Now, let’s get into the details of Chapter 8!
Stage 1: Starting Off Strong
- Objective: Destroy the Stronghold
- Key Cards: Magma Tower, Monolith Tower, Lightning Tower, Trebuchet Squad, Cyclone, Deadly Shot, Indigo, Blake
Kick things off by setting up a solid defense with Monolith Towers in the second column and Magma and Lightning Towers in the first. This setup will handle most enemies before they get too close. When it comes to offense, use Indigo and Blake with Trebuchet Squads to destroy enemy towers and the Stronghold.
Stage 2: Tower Destruction
- Objective: Destroy All Towers
- Key Cards: Magma Tower, Monolith Tower, Lightning Tower, Cyclone, Earthquake
For this stage, your defense remains similar to Stage 1. However, focus on using Earthquakes to remove enemy towers efficiently. Cyclone can take down towers that need an extra push. The key here is to be aggressive with your skills to clear the towers quickly.
Stage 3: Hold the Line
- Objective: Destroy the Stronghold
- Key Cards: Magma Tower, Monolith Tower, Lightning Tower, Trebuchet Squad, Destroyer Squad, Lava Spout, Indigo, Blake
This stage is all about surviving. Create a strong defensive line using Monolith, Magma, and Lightning Towers. Use the Lava Spout to weaken enemy waves. After you’ve dismissed the opening attack, go on the offensive with your squads and leaders.
Stage 4: Facing the Snow Beast
- Objective: Destroy the Stronghold
- Key Cards: Magma Tower, Monolith Tower, Lightning Tower, Trebuchet Squad, Catapult Squad, Indigo, Bran, Deadly Shot
This stage includes the slowly but powerful Snow Beast. Concentrate on your backline defense while deploying Trebuchets and Catapult Squads to move ahead. When the Snow Beast approaches, let it to pass through your defenses and position your offensive forces behind it for a quick victory.
Stage 5: Defeat All Enemies
- Objective: Defeat All Enemies
- Key Cards: Magma Tower, Monolith Tower, Lightning Tower, Trebuchet Squad, Catapult Squad, Deadly Shot, Cyclone
This stage requires a more fortified defense. Position a Monolith Tower and back it up with Magma and Lightning Towers. Use Deadly Shot to deal with ranged enemies and Cyclone to eliminate enemy towers. Keep your defenses strong to handle the onslaught.
Stage 6: 222 Enemies to Go
- Objective: Defeat All Enemies
- Key Cards: Any Tower, Guardians, Cyclone, Bran, Earl, Indigo, Stella, Billy
Place one Tower to bait enemy Catapult Squads and use Guardians and officers to fend off the rest. Cyclone will handle the towers while you focus on reinforcing your army for a steady push toward victory.
Stage 7: Stronghold Showdown
- Objective: Destroy the Stronghold
- Key Cards: Magma Tower, Monolith Tower, Lightning Tower, Destroyer Squad, Catapult Squad, Earthquake, Bran, Indigo
This stage is straightforward. Set up your defenses near your stronghold and use Earthquakes to destroy opposing towers. Once the route is clear, deploy your leaders and squads to destroy the enemy stronghold.
Stage 8: Tower Takedown
- Objective: Destroy All Towers
- Key Cards: Magma Tower, Monolith Tower, Lightning Tower, Catapult Squad, Ballista Squad, Trebuchet Squad, Earthquake, Indigo
Defend with Magma, Lightning, and Monolith Towers, and then use Earthquakes to destroy opponent towers. Timing is everything—make sure you have enough Aether for a final aggressive push.
Stage 9: The Final Push
- Objective: Destroy All Towers
- Key Cards: Magma Tower, Monolith Tower, Lightning Tower, Catapult Squad, Trebuchet Squad, Deadly Shot, Earthquake, Indigo
Begin with a classic defensive setup. Use Earthquakes and Deadly Shot to weaken enemy forces before launching your final offensive. Timing your attacks right will ensure you don’t run out of Aether.
Stage 10: Enemy Overload
- Objective: Defeat All Enemies
- Key Cards: Magma Tower, Monolith Tower, Lightning Tower, Snow Tower, Starfall
This step increases the difficulty. Position your Towers wisely and utilize Starfall to stun enemies such as Gryphons and Hootclaws. Continue to restore your defense as needed, and victory will be yours.
Stage 11: Offensive Strategy
- Objective: Destroy the Stronghold
- Key Cards: Trebuchet Squad, Cannoneer Squad, Deadly Shot, Stella, Indigo, Blake, Earl, Bran
Place your leaders close to the enemy tower and begin attacking immediately. Use Deadly Shot to eliminate enemy groups and reinforce squads as needed. This stage is all about offensive, so keep the pressure up!
Stage 12: Easy Pickings
- Objective: Defeat All Enemies
- Key Cards: Assassin Tower, Lightning Tower, Monolith Tower, Deadly Shot, Earthquake
Set up a solid defense with Assassin and Lightning Towers. Use Deadly Shot to eliminate enemy groups and Earthquake to clear the remaining towers. This stage should be a breeze with the right strategy.
Stage 13: Tower Annihilation
- Objective: Destroy All Towers
- Key Cards: Magma Tower, Stone Tower, Monolith Tower, Lightning Tower, Catapult Squad, Trebuchet Squad, Cyclone, Indigo
Defend as usual and use Cyclone to eliminate enemy towers. Timing your Cyclones will ensure you remove the most towers with each hit. Finish strong with a final push using Stone Towers and your offensive units.
Stage 14: Pure Offense
- Objective: Destroy the Stronghold
- Key Cards: Sniper Squad, Cannoneer Squad, Axel, Stella, Indigo, Blake, Earl, Bran
This stage is all about attacking right from the start. Deploy your leaders and squads aggressively, and keep reinforcing them until you take down the Stronghold. You’ll lose some units, but the key is to keep up the momentum.
Stage 15: The Final Challenge
- Objective: Defeat All Enemies
- Key Cards: Monolith Tower, Assassin Tower, Lightning Tower, Arrow Rain, Deadly Shot, Starfall, Cyclone, Earthquake
This final step is a test of your overall approach. Build a powerful defense with Monolith and Assassin Towers, and use talents like Arrow Rain and Deadly Shot to control enemy forces. To maximize the effectiveness of your earthquake and cyclone, be concentrated and plan them properly.
Conclusion
Vergeway Chapter 8 in Lords Mobile is a challenging level, but you may conquer each one and win with the correct approach. Remember to keep upgrading your cards and refining your strategies as you go. If you want more detailed guides to the preceding chapters, see the resources provided above.
As a fellow gamer who’s spent countless hours figuring this all out, I hope these tips help you dominate Vergeway Chapter 8. Good luck, and may your strategies always be successful!
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